1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 83LX3pFwXQZW44Lb/dmbzS |
Repository | dpi.inpe.br/ambro/1998/06.03.15.03 |
Last Update | 1998:06.16.03.00.00 (UTC) administrator |
Metadata Repository | sid.inpe.br/banon/2001/03.30.15.57.05 |
Metadata Last Update | 2022:06.14.00.17.01 (UTC) administrator |
Citation Key | SzenbergGattCarv:1997:AlViTe |
Title | An algorithm for the visualization of a terrain with objects |
Year | 1997 |
Access Date | 2024, May 03 |
Number of Files | 1 |
Size | 232 KiB |
|
2. Context | |
Author | 1 Szenberg, Flávio 2 Gattass, Marcelo 3 Carvalho, Paulo Cezar Pinto |
Editor | Figueiredo, Luiz Henrique de Netto, Marcio Lobo |
Conference Name | Brazilian Symposium on Computer Graphics and Image Processing, 10 (SIBGRAPI) |
Conference Location | Campos de Jordão, SP, Brazil |
Date | Oct. 1997 |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Pages | 103-110 |
Book Title | Proceedings |
Tertiary Type | Full Paper |
Organization | SBC - Sociedade Brasileira de Computação; USP - Universidade de São Paulo |
History (UTC) | 2008-07-17 14:17:58 :: administrator -> banon :: 2008-08-26 15:26:30 :: banon -> administrator :: 2009-08-13 20:36:15 :: administrator -> banon :: 2010-08-28 20:04:53 :: banon -> administrator :: 2022-06-14 00:17:01 :: administrator -> :: 1997 |
|
3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Version Type | finaldraft |
Keywords | terrain visualization gis voxel-based modeling ray casting interative visualization |
Abstract | This article describes a method for object and terrain visualization by means of the combination of two algorithms, one for terrain data and one for objects. Our purpose is to generate, efficiently and rapidly, aerial images of terrain with objects such as houses, vehicles, and transmission lines, thus allowing a simulated flight. For the objects, described by lines and polygons, the Z-Buffer algorithm is used; for the terrain, described by height maps, an optimized Ray-Casting Algorithm, called Floating Horizon Algorithm, is used. |
Arrangement 1 | urlib.net > SDLA > Fonds > SIBGRAPI 1997 > An algorithm for... |
Arrangement 2 | urlib.net > SDLA > Fonds > Full Index > An algorithm for... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
|
4. Conditions of access and use | |
data URL | http://urlib.net/ibi/83LX3pFwXQZW44Lb/dmbzS |
zipped data URL | http://urlib.net/zip/83LX3pFwXQZW44Lb/dmbzS |
Language | en |
Target File | art63.pdf |
User Group | administrator |
Visibility | shown |
|
5. Allied materials | |
Next Higher Units | 8JMKD3MGPEW34M/46RL7SS 8JMKD3MGPEW34M/4742MCS |
Citing Item List | sid.inpe.br/sibgrapi/2022/05.08.23.46 5 dpi.inpe.br/banon/1999/03.12.14.42 2 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
|
6. Notes | |
Notes | The conference was held in Campos de Jordão, SP, Brazil, from October 13 to 16. |
Empty Fields | affiliation archivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage doi e-mailaddress edition electronicmailaddress format group isbn issn label lineage mark mirrorrepository nextedition numberofvolumes orcid parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume |
|